Thursday, May 1, 2014

Week 12

Host: Angrod Losshelin
Guest: Mr. Exodios
Guest: Jacob/Justin




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Topic One: PraiseBob officially has obtained Fansite status/Angrod’s busy life.
- Look up Driggs, ID and you will see where I am in the process of moving to.
- Beautiful but remote.
- Most of my Podcast work of late has been in our new site layout and colors.
- Also applying for Fansite status gives me the ability to PVP/PVE without worrying about isk return.

Topic Two: Changes announced thus far for Summer

- Pirate Faction Changes
- Indy Changes
- Mining Barges and Exhumers rebalance
- Nosferatu RoF Buff
- Hull Hitpoint Rigs - 20% Rigs
-Tweaks to Ascendency Omega implants and Warp Speed Rigs

- Reprocess all the things! – CCP Ytterbium describes how the refining/reprocessing skill will be changed, so that reprocessing can become a real profession and something that will make a meaningful difference in the landscape of New Eden. No more perfect refining/reprocessing at every random NPC station! As consequence, mineral compression via building and reprocessing items (425mm Railguns etc.) won’t work anymore –instead you can compress minerals at POS modules, even in highsec. The reprocessing User Interface will be considerably improved.
- Building better Worlds – CCP Ytterbium explains that Extra Materials in blueprints will be a thing of the past as all the Extra Materials will be moved into the regular material requirements. Additionally all the market groups will be resorted to make more sense. Damage of R.A.M. and R.db tools will be gone for good as well, you either use up the tool completely or not at all. And the big thing: all slot limitations in EVE Online will be removed. You can install as many jobs as you want – at a price. The more jobs are installed, the more it will cost to install additional jobs.
- Industry UI – CCP Arrow shows how the whole Industry User interface is going to be completely reworked and drastically improved. The UI will also remember the configuration of previously installed blueprints and will recall that configuration automatically if you install another blueprint of the same type. A major guideline in the redesign of the new UI was the need for speed and to have as few clicks as possible to install jobs while having as much meaningful information visible as necessary.
- Researching, the Future – CCP Greyscale introduces the new research system which brings a clear and consistent system of material and time efficiency research. Blueprints will have ranks and levels similar to skills – you will be able to research blueprints only to maximum level 10 (even though that can take years in case of high rank blueprints).


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